Staff Product Designer | JetBrains — Opportunihub
Job

Staff Product Designer | JetBrains

Hirehire · Remote

At a glance

Type
Job
Organisation
Hirehire
Location
Remote
Work mode
On-site
Deadline
Rolling / not stated
Posted
21 Sep 2026

About this job

<h2><strong>About JetBrains Air</strong></h2><p style="min-height:1.5em">JetBrains has been building developer tools since 2000 — including IntelliJ IDEA, Kotlin, TeamCity, and more, now trusted by 15M+ developers at 287K companies worldwide. The company is 100% private, profitable, and driven by a single thesis: great tools make developers better.</p><p style="min-height:1.5em"><strong>Air</strong> is what JetBrains is building next: an agentic development environment where multiple AI agents run tasks in parallel while the developer stays in control. It’s a genuinely new kind of developer tool — spanning a native desktop app, an expanding web experience, and cloud-based automations. It’s the next frontier after IDEs: not just helping developers write code, but helping them orchestrate it.</p><p style="min-height:1.5em">The Air design team is two people now — and you’d be the third. Your primary focus will be the <strong>web surface</strong> and the <strong>automations sub-team</strong>: an emerging part of the product that is ready for dedicated design ownership, with a real opportunity to raise the bar and shape the experience from the ground up.</p><p style="min-height:1.5em"></p><h2><strong>What you’ll be working on</strong></h2><ul style="min-height:1.5em"><li><p style="min-height:1.5em">Design the web interface for Air: team management, automation setup, and a results overview</p></li><li><p style="min-height:1.5em">Shape the design process for the automations sub-team, working directly with developers to establish review and handoff practices</p></li><li><p style="min-height:1.5em">You decide what gets built. You turn a vague product direction into scope, a plan and a shipped surface, and you say no to the rest.</p></li><li><p style="min-height:1.5em">Own how the design system evolves across web and desktop: what belongs in it, what stays local, how two surfaces stay one product.</p></li><li><p style="min-height:1.5em">Vibe-code and use AI for prototyping when it helps move ideas forward faster</p></li><li><p style="min-height:1.5em">Participate in cross-team demos and quarterly planning, bringing a design perspective to where Air should go next</p></li></ul><h2><strong>What you need</strong></h2><ul style="min-height:1.5em"><li><p style="min-height:1.5em"><strong>7+ years</strong> of product design experience, with great examples of delivering results that impact the business.</p></li><li><p style="min-height:1.5em"><strong>Ownership instinct.</strong> You see features through from design to production. Delivery is part of your definition of done.</p></li><li><p style="min-height:1.5em"><strong>Excellent cross-team project delivery.</strong> You can work with limited context, clarify what matters, define the scope, and move projects forward across teams without needing constant hand-holding.</p></li><li><p style="min-height:1.5em"><strong>Active AI user.</strong> You use AI tools in your design workflow. You’ve experimented with building or prototyping with Cursor, Claude, or similar. This market moves weekly; you should too.</p></li><li><p style="min-height:1.5em"><strong>Solid Figma skills.</strong> Proficient with components, tokens/variables, and design systems — you can navigate an existing UI kit, understand how it works, and contribute new components as the product grows.</p></li></ul><p style="min-height:1.5em"><strong>Nice to have:</strong></p><ul style="min-height:1.5em"><li><p style="min-height:1.5em">Experience with developer-focused products or technical tooling (IDEs, dashboards, data tools)</p></li><li><p style="min-height:1.5em">Experience with vibe-coding, design engineering, or code-level prototypes</p></li><li><p style="min-height:1.5em">Familiarity with agentic or AI-native interface patterns — trust signals, human-in-the-loop, error handling at scale</p><p style="min-height:1.5em"></p></li></ul><h2><strong>What you get</strong></h2><ul style="min-height:1.5em"><li><p style="min-height:1.5em"><strong>Rare product scope.</strong> Work on a product that could define the next generation of developer tooling — small team, direct impact, decisions that ship fast.</p></li><li><p style="min-height:1.5em"><strong>JetBrains’ culture.</strong> Engineering-first, quality-focused, 100% private. No VC pressure, no artificial growth targets.</p></li><li><p style="min-height:1.5em"><strong>Competitive compensation and benefits</strong> — location-dependent, with a full breakdown available on request.</p></li></ul><p>Find <a href="https://www.arbeitnow.co.uk">Jobs in United Kingdom</a> on Arbeitnow</a>

How to apply

  1. 1 Read the full details above and confirm you meet the eligibility criteria.
  2. 2 Prepare your documents — an updated CV, and any cover letter, proposal or certificates required.
  3. 3 Click Apply on official site to complete your application on Hirehire’s official page.
  4. 4 Submit as early as possible — many close once filled.
Apply on official site

Sourced from arbeitnow. Always verify details on the official website. Opportunihub never charges you to apply.

Frequently asked questions

How do I apply for Staff Product Designer | JetBrains?

Review the full details and eligibility on this page, prepare your documents, then use the “Apply on official site” button to complete your application on Hirehire’s official page.

Is this opportunity remote or location-based?

This opportunity is based in Remote. Check the official listing for any relocation or on-site requirements.

Is Staff Product Designer | JetBrains free to apply for?

Opportunihub lists this Job for free. Legitimate Jobs do not ask for payment to apply — never pay a fee to submit an application.