Unity 6 VFX Artist — Opportunihub
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Unity 6 VFX Artist

Valorbyte UG (haftungsbeschränkt) · Karlsruhe

At a glance

Type
Job
Organisation
Valorbyte UG (haftungsbeschränkt)
Location
Karlsruhe
Work mode
Remote
Deadline
Rolling / not stated
Posted
4 Jun 2026

About this job

<p>We are a creative and technology-driven team building modern mobile games with a strong focus on visual quality, game feel, and performance. Our goal is to create games that are not only fun to play, but also visually striking and emotionally engaging.</p> <p>To strengthen our development team, we are looking for a <strong>Unity 6 VFX Artist</strong> with a strong sense for effects, timing, and impactful visual feedback in games.</p> <h2>Tasks</h2> <ul> <li>Create and implement high-quality VFX in Unity 6</li> <li>Develop shaders using Shader Graph for stylized and performance-optimized effects</li> <li>Work with PrimeTween to control animations and VFX timing</li> <li>Design game feel through visual feedback (hits, explosions, UI effects, abilities, etc.)</li> <li>Collaborate with game designers and developers to integrate effects into gameplay</li> <li>Optimize VFX for performance across mobile and cross-platform builds</li> <li>Maintain and structure VFX pipelines within Unity projects</li> <li>Use Git for version control</li> </ul> <h2>Requirements</h2> <ul> <li>Experience as a VFX Artist in Unity (ideally Unity 6 or similarly recent versions)</li> <li>Strong knowledge of Shader Graph and real-time rendering</li> <li>Experience with DOTween or PrimeTween for animation and timing logic</li> <li>Experience with Figma (for VFX planning, UI/VFX coordination, or prototyping workflows)</li> <li>Solid understanding of Unity Particle System and/or VFX Graph (a plus)</li> <li>Good understanding of game feel, timing, motion design, and visual feedback</li> <li>Experience with Git and collaborative development workflows</li> <li>Self-driven, structured working style and strong team mindset</li> <li>Very good English skills (working and communication language)</li> </ul> <h2>Benefits</h2> <ul> <li>20 hours per week with flexible working schedule</li> <li>Up to €1,000 monthly compensation (part-time / remote contract)</li> <li>100% remote work in an international, creative team</li> <li>Flat hierarchies and fast decision-making processes</li> <li>Freedom to experiment with creative VFX ideas</li> <li>Work on stylish mobile game projects with visible impact</li> <li>Long-term collaboration based on performance and fit</li> </ul> <p>If you are passionate about crafting stylish effects and enjoy bringing visual worlds to life in Unity, you might be exactly who we are looking for.</p> <p>Find <a href="https://www.arbeitnow.com/">Jobs in Germany</a> on Arbeitnow</a>

How to apply

  1. 1 Read the full details above and confirm you meet the eligibility criteria.
  2. 2 Prepare your documents — an updated CV, and any cover letter, proposal or certificates required.
  3. 3 Click Apply on official site to complete your application on Valorbyte UG (haftungsbeschränkt)’s official page.
  4. 4 Submit as early as possible — many close once filled.
Apply on official site

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Frequently asked questions

How do I apply for Unity 6 VFX Artist?

Review the full details and eligibility on this page, prepare your documents, then use the “Apply on official site” button to complete your application on Valorbyte UG (haftungsbeschränkt)’s official page.

Is this opportunity remote or location-based?

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